![]() Starfinder did that with a couple monsters in the Alien Archive books and it worked out pretty well. Agonic aspiration of blood should be seen as a critical welfare problem in the slaughter of pigs, as it reflects a moment. Or, on a similar note, make a few monsters that are level -1 or 0, but are more generic so they can fill in for a number of possible creatures. I understand that the point of level-based RPGs is that going up in level allows you to face more interesting and dangerous enemies, so wasting interesting monster concepts on level -1 and 0 stat blocks can be a feelsbadman.jpg moment for devs (especially when you can take a level 1 mob and knock it down a peg if you're so inclined and have the time). If the monster core is still in development, maybe we could get some more micro-monsters for characters just starting out to fight?Īnd if it's already off to the printers, maybe Monster Core 2 could have some? niche), while bestiary 1 alone has 50 level 1 creatures, almost as many as both of the other levels' monsters combined for all three books. I understand that the point of level-based RPGs is that going up in level allows you to face more interesting and dangerous enemies, so wasting interesting monster concepts on level -1 and 0 stat blocks can be a feelsbadman.jpg moment for devs (especially when you can take a level 1 mob and knock it down a peg with the weak template if you're so inclined).īut if you want to create 2- or 4-monster encounters for level 1 characters, and want to do it by grabbing monsters right out of the book without making your own (perhaps the players did something completely unexpected and you have to wing it), you're pretty limited.īestiary 1, 2, and 3 have 33 level -1 and 27 level 0 creatures between them (including monsters like the blue-ringed octopus that are pretty.
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